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I'll do my best to keep the logs archived at this address - https://archive.ph/PHcvl if you can't figure out the archive site your fucked fuck you


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>Pre-4chan Vidya
So anything before 01/10/03?
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>>341
are you implying this is not the deadest site in the webring? congratulations, you're retarded
Replies: >>343
>>342
no one's posted on sportschan in 8 months dude
Replies: >>344
>>343
anons are so retarded in current year that I can't tell if this is a joke or genuinely nigger IQ. their webring plugin is broken.
Replies: >>345
>>344
https://www.youtube.com/watch?v=FOuUi8NTG_8
Most definitions online define Retro as being 20 years ago so I guess anything PS2/GCN/Xbox era and before? I don't think anyone cares anyway so just post whatever

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What are you playing RIGHT NOW and what do you think about it?

I'm slowly working through Bangai-O at the moment. Fun game, mediocre music, funny characters. It's a shmup where you fly freely through levels to a boss then kill the boss. You've got an ohshit button that shoots your projectiles in all directions, and the more shit on screen coming at you, ie. enemies or bullets, the more projectiles your oshit button produces, up to enough to cause slowdown on your Dreamcast. You can switch between homing missiles as the male character or the female who has a ricochet projectile freely with the press of a button. You rack up your score the most by killing as much stuff as possible with a single oshit button press, so stacking up onscreen enemies would be the goal if you're going for a high score. There's no reason to go for score unless you want to though, you can clear levels without paying any attention to your score at all. I think I'm close to halfway through but really there's no telling. There's this box thing on every level and touching it brings up a conversation with a treegirl where she can say useful stuff but mostly it's just nothing. My favorite from her so far is you bitch about having to read the same text over and over, she says that if that happens it's because you "suck" and that's why you "keep losing", and ends it with essentially "if you are reading this that means it's true."

What about you, anon?
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>>325
Dreamcast PSU's are probably all starting to kick it now considering their age, I'd check and see if you could get something new dropped in instead and see if that helps.
Replies: >>330
>>328
Okay I'll look into that. Seeing positives and negatives about some aftermarket ones like DreamPSU. Might just try to find an old fashioned original PSU if I can to avoid fucking it up further, which I guess doesn't really matter at this point as it's dead.
Replies: >>331
>>330
Of you want something original you could try looking for a cap kit for the PSU in your system. A lot of the time the reason why they stop working is solely the capacitors themselves having given up the ghost. Not sure if they have them but console5 tends to have a shitton of cap kits for a bunch of different things. If you haven't done any soldering work before either you may also want to see if you can find someone to do that for you.
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just got the chips challenge port for genesis and im pretty happy with it. havent played this game in decades. i am definitely not getting a high score in this its too relaxed for me to even want one
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I only occasionally play:
https://www.retrogames.cc/genesis-games/ghouls-n-ghosts-usa-europe.html
https://www.retrogames.cc/psx-games/shaolin.html

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Castlevania: Resurrection for the Dreamcast has recently been resurrected.
https://en.sega-dreamcast-info-games-preservation.com/castlevania-resurrection-release
https://archive.ph/LIDAj
Also, Castlevania and I guess Metroid too.
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Ah yes. Castlevania. If anyone in the TES thread needs extra proof that RPGs used to be abysmal and have really gotten better with time for the most part, just remember Simon's Quest was actually liked when it came out and even received a lot of praise. When played now, it is often considered one of the worst games of all time and not even nostalgia goggles can help.

Standards for RPGs have come quite a long way.
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>>69 (OP) 
I just played part of this its a shame it got canceled it's actually pretty fun. I wish someone would finish it someday but I doubt that's every going to happen.
>>69 (OP) 
nigger all the video links are broken in the archive
Replies: >>352
>>351
oh no

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What's your favorite?

Discuss classic FPS. Doom, Quake, Unreal, anything and everything. Vid not really related.
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where are my turok niggas?
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>>291
I only ever played Evolution, which everyone hated but I liked as a kid.
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>>319
Same yo
Replies: >>332
>>329
I actually got a copy of Turok 2 that was mislabeled as Shadows of the Empire later on, but I returned it before I got a chance to really play it.
>>291
I loved turok 2 for the weapon variety. The Level design sucked ass

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I've got the reverse-engineered version of Grand Theft Auto III and Grand Theft Auto Vice City. I was playing Grand Theft Auto III for a while, the reverse engineered copy seems great. I've got both games compiled in 64 bit, it seems most of the bugs are fixed and the config editing is much better (uses an ini file). I also got the Rockstar Classics collection for free when that was available, which includes GTA, GTAII, and Wild Metal. Haven't tried them.

Grand Theft Auto thread I guess. San Andreas isn't pre-4chan so I guess discussion of that is out.
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>>254
idk I think things like SA really fuck up when they try to add missions with sneaking around and shit, like manhunt or whatever. it just feels out of place, like SA has no idea what kind of game it's trying to be. so it just tacks on tons of mechanics while none of them are really enjoyable at all. nothing wrong with keeping the formula simple and focusing on a few things and being really good at those few things than tack on shit nobody asked for that end up feeling forced and not well polished and not much fun.

I would like to remind everyone that this is just my opinion and it's fine if you disagree so ffs don't get mad lol
Replies: >>257
>>255
You can say that about any GTA game. Missions have never been the strong point of the series. In fact I would play for weeks and weeks without even touching any of the story missions when the games used to come out.

Also git gud
Replies: >>258
>>257
>Missions have never been the strong point of the series
trust me I know, there really isn't a strong point of the series at all if I'm being entirely honest. but the missions specifically always feel like an afterthought that was kinda thrown together.

>Also git gud
what? I never said GTA was hard? GTA is piss easy
Replies: >>260
>>258
>there really isn't a strong point of the series
that's the end of talking to you
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>>260
oh no someone has a different opinion than you time to completely shut down

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Diablo thread, specifically 1, 2, and expansions.

Been playing Diablo 1 lately (with the hellfire expansion) and it's nothing short of impressive. It's one of the best-aged games I've ever played: the graphics, the dungeon crawling, it all still holds up today and has probably gotten better with time rather than worse considering much of the garbage that gets released now. It's one of those games that when you play it in current year, you become extra disgusted at all of the absolute trash that comes out now despite the fact that something like this existed over 2 decades ago and is still completely fun to play. This game is timeless, I don't foresee it ever not being fun.

There's a lot of clicking and stats that determine outcomes but it's not as egregious as classic elder scrolls and because you're not actually aiming and you're just clicking on enemies from an isometric perspective it does not feel bad at all. The dungeons are interesting and you find yourself wanting to keep going despite the sense of dread the atmosphere constantly gives you and knowing you could open a door and become overwhelmed instantly. Graphically gorgeous, Blizzard knew the graphical limitations of the era and pushed as hard as they could to make something that truly looks good at what it is per se and what it does, which makes it still attractive to look at today. There's some palette dithering in there but it didn't seem to get in their way of making the game look pretty. The dungeon layouts are different every time you play as I'm sure you already know, so this makes the game rather replayable.

There's a reverse-engineered version which allows the game to be run on practically any platform you can think of, and this game runs exceptionally well literally anywhere (even on raspberry pi). No real excuse not to play it. Pic related is a screenshot I took right before I opened that door, thinking I was doing pretty well and being proud of myself before getting fucked up by the butcher (first boss), kek.
Also if anyone else is doing well but suddenly gets buttfucked just go back to town and visit the shops and keep loading until they stock whatever the best weapon is for your class that you can get. For example I'm the monk so I specialize in non-magic staffs so all I did was go back to town, sell my shit, get rid of the falchion and shield I was using and replace it with a composite staff which seems to be the best I can buy at my level. I think it was 500 gold or something. Anyway beat him first try after that. If you ever start doing poorly it's probably due to equipment so just go back to town.

I'm enjoying this game enough that I will probably end up beating it. I don't see myself stopping soon.
Replies: >>73
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>>72
fuck, forgot pic

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vyda
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>>1 (OP) 
Hi.
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>>2
Henlo budy :)
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this is a test

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ๅŠจๆ€็ฝ‘่‡ช็”ฑ้—จ ๅคฉๅฎ‰้–€ ๅคฉๅฎ‰้—จ ๆณ•่ผชๅŠŸ ๆŽๆดชๅฟ— Free Tibet ๅ…ญๅ››ๅคฉๅฎ‰้–€ไบ‹ไปถ The Tiananmen Square protests of 1989 ๅคฉๅฎ‰้–€ๅคงๅฑ ๆฎบ The Tiananmen Square Massacre ๅๅณๆดพ้ฌฅ็ˆญ The Anti-Rightist Struggle ๅคง่บ้€ฒๆ”ฟ็ญ– The Great Leap Forward ๆ–‡ๅŒ–ๅคง้ฉๅ‘ฝ The Great Proletarian Cultural Revolution ไบบๆฌŠ Human Rights ๆฐ‘้‹ Democratization ่‡ช็”ฑ Freedom ็จ็ซ‹ Independence ๅคš้ปจๅˆถ Multi-party system ๅฐ็ฃ ่‡บ็ฃ Taiwan Formosa ไธญ่ฏๆฐ‘ๅœ‹ Republic of China ่ฅฟ่— ๅœŸไผฏ็‰น ๅ”ๅค็‰น Tibet ้”่ณดๅ–‡ๅ˜› Dalai Lama ๆณ•่ผชๅŠŸ Falun Dafa ๆ–ฐ็–†็ถญๅพ็ˆพ่‡ชๆฒปๅ€ The Xinjiang Uyghur Autonomous Region ่ซพ่ฒ็ˆพๅ’Œๅนณ็Ž Nobel Peace Prize ๅŠ‰ๆšๆณข Liu Xiaobo ๆฐ‘ไธป ่จ€่ซ– ๆ€ๆƒณ ๅๅ…ฑ ๅ้ฉๅ‘ฝ ๆŠ—่ญฐ ้‹ๅ‹• ้จทไบ‚ ๆšดไบ‚ ้จทๆ“พ ๆ“พไบ‚ ๆŠ—ๆšด ๅนณๅ ็ถญๆฌŠ ็คบๅจๆธธ่กŒ ๆŽๆดชๅฟ— ๆณ•่ผชๅคงๆณ• ๅคงๆณ•ๅผŸๅญ ๅผทๅˆถๆ–ท็จฎ ๅผทๅˆถๅ •่ƒŽ ๆฐ‘ๆ—ๆทจๅŒ– ไบบ้ซ”ๅฏฆ้ฉ— ่‚…ๆธ… ่ƒก่€€้‚ฆ ่ถ™็ดซ้™ฝ ้ญไบฌ็”Ÿ ็Ž‹ไธน ้‚„ๆ”ฟๆ–ผๆฐ‘ ๅ’Œๅนณๆผ”่ฎŠ ๆฟ€ๆตไธญๅœ‹ ๅŒ—ไบฌไน‹ๆ˜ฅ ๅคง็ด€ๅ…ƒๆ™‚ๅ ฑ ไน่ฉ•่ซ–ๅ…ฑ็”ฃ้ปจ ็จ่ฃ ๅฐˆๅˆถ ๅฃ“ๅˆถ ็ตฑไธ€ ็›ฃ่ฆ– ้Žฎๅฃ“ ่ฟซๅฎณ ไพต็•ฅ ๆŽ ๅฅช ็ ดๅฃž ๆ‹ทๅ• ๅฑ ๆฎบ ๆดปๆ‘˜ๅ™จๅฎ˜ ่ช˜ๆ‹ ่ฒท่ณฃไบบๅฃ ้Š้€ฒ ่ตฐ็ง ๆฏ’ๅ“ ่ณฃๆทซ ๆ˜ฅ็•ซ ่ณญๅš ๅ…ญๅˆๅฝฉ ๅคฉๅฎ‰้–€ ๅคฉๅฎ‰้—จ ๆณ•่ผชๅŠŸ ๆŽๆดชๅฟ— Winnie the Pooh ๅŠ‰ๆ›‰ๆณขๅŠจๆ€็ฝ‘่‡ช็”ฑ้—จ ไธๅ่ช‰ใชใƒ—ใƒญใ‚ฐใƒฉใƒ ใ‚ทใ‚นใƒ†ใƒ ใƒ‡ใ‚ฃใƒผ Lenovo Service Engine ใ‚ณใƒณใƒ”ใƒฅใƒผใ‚ฟใƒผใŒ็ ดๅฃŠใ•ใ‚Œ Superfish Visual Discovery ใ‚ผใƒญใƒ‡ Encrypted chips on motherboard ใ‚ณใƒณใƒ”ใƒฅใƒผใ‚ฟใ‚’ๅฅฝใใชใ‚ˆใ†ใซๅฎŸ่กŒใ•ใ›ใพ Lenovo Customer Feedback program ใ‚ตใƒผใƒ“ใ‚นๆ‹’ Lenovo Accelerator ใƒใƒƒใƒ•>ใ‚กใ‚ชใƒผใƒใƒผใƒ•ใƒญ Hefei Bitland Information Technology ็Šถๆ…‹ๆณจ UEFI firmware APT ใƒซใƒผใƒˆใ‚ขใ‚ซใ‚ฆใƒณใƒˆใฎไธ้ฉๅˆ‡ใชใ‚ขใ‚ฏใ‚ป U.S. Marine network security breach ็‰นๆจฉใฎๆ˜‡ๆ ผ Superfish private key ใ‚ซใƒผใƒใƒซใƒ‘ใƒ‹ใƒƒ Lenovo OneKey Optimizer program ไปปๆ„ใฎใ‚ณใƒผใƒ‰ใฎๅฎŸ Komodia 6 Million Jobs Created by Hitler 6 ืžื™ืœื™ื•ืŸ ืžืฉืจื•ืช ืฉื ื•ืฆืจื• ืขืœ ื™ื“ื™ ื”ื™ื˜ืœืจ British Bankers Starting WW2 ื‘ื ืงืื™ื ื‘ืจื™ื˜ื™ื ื”ื—ืœ ืžืžืœื—ืžืช ื”ืขื•ืœื ื”ืฉื ื™ื™ื” 911 Inside Job ืขื‘ื•ื“ื” ืคื ื™ืžื™ืช Jewish Feminists ืคืžื™ื ื™ืกื˜ื™ื•ืช ื™ื”ื•ื“ื™ื•ืช Feminization of Western Men ืคืžื™ื ื™ื–ืฆื™ื” ืฉืœ ื’ื‘ืจื™ื ืžืขืจื‘ื™ื™ื ืœืงืจืืช ืจืฆื— ืขื Hormones in Tap Water ื”ื•ืจืžื•ื ื™ื ื‘ืžื™ ื‘ืจื– Microsoft's Crimes Against Humanity ื”ืคืฉืขื™ื ืฉืœ ืžื™ืงืจื•ืกื•ืคื˜ ื ื’ื“ ื”ืื ื•ืฉื•ืช ื‘ื ืงื™ื ื™ื”ื•ื“ื™ื™ื ื‘ืื ื’ืœื™ื” ื•ื‘ืžื“ื™ื ื•ืช ืฉื”ื›ืจื™ื–ื• ืžืœื—ืžื” ืขืœ ื’ืจืžื ื™ื” ืขื ื—ืจื ืขื•ืœืžื™ ืขืœ ื›ืœ ื”ืกื—ื•ืจื•ืช ื”ื’ืจืžื ื™ื•ืช ื•ื”ืกื—ืจ ืขื ื”ืžืขืจื‘ ืœืคื ื™ ืฉื”ืชืงื™ื™ื ื™ื”ื•ื“ื™ ื›ืœืฉื”ื• ื‘ื’ืจืžื ื™ื” AI Learning Used to Censor Opposition ืœืžื™ื“ืช AI ืžืฉืžืฉืช ืœืฆื ื–ื•ืจ ื”ืื•ืคื•ื–ื™ืฆื™ื” Mossad Roko's Basilisk Prototype ืื‘-ื”ื˜ื™ืคื•ืก ืฉืœ ืžื•ืกื“ ืจื•ืงื• Israeli Experiments Carried Out on Kidnapped Palestinians ื ื™ืกื•ื™ื™ื ื™ืฉืจืืœื™ื™ื ื‘ื™ืฆืขื• ืคืœืกื˜ื™ื ื™ื ื—ื˜ื•ืคื™ื Auschwitz Chimneys Built by Soviets ืืจื•ื‘ื•ืช ืื•ืฉื•ื•ื™ืฅ ืฉื ื‘ื ื• ืขืœ ื™ื“ื™ ืกื•ื‘ื™ื™ื˜ื™ื BLM Race War Psyop BLM ืžื™ืจื•ืฅ ืžืœื—ืžื” Psyop Disneyland Nuclear Facility ืžืชืงืŸ ื’ืจืขื™ื ื™ ืฉืœ ื“ื™ืกื ื™ืœื ื“ Long Term Nuclear Warning ืื–ื”ืจื” ื’ืจืขื™ื ื™ืช ืœื˜ื•ื•ื— ืืจื•ืš Porn Slippery Slope of Mind Control ืฉื™ืคื•ืข ืžื•ื—ืœื˜ ืฉืœ ืคื•ืจื ื• Long Term Evolutionary Consequences of the Industrial Revolution ื”ืฉืœื›ื•ืช ืื‘ื•ืœื•ืฆื™ื•ื ื™ื•ืช ืœื˜ื•ื•ื— ื”ืืจื•ืš ืฉืœ ื”ืžื”ืคื›ื” ื”ืชืขืฉื™ื™ืชื™ืช Diamonds Worthless ื™ื”ืœื•ืžื™ื ื—ืกืจื™ ืขืจืš MK Ultra ื—"ื› ืื•ืœื˜ืจื” Cia Human Bioluminescence Drug ืชืจื•ืคืช ื”ื‘ื™ื•ืœื•ืžื™ื ืกื ืฆื™ื” ืฉืœ TV Subliminal Messages Used for Mind Control ื”ื•ื“ืขื•ืช ืกืื‘ืœื™ืžื™ื ืœ ื‘ื˜ืœื•ื•ื™ื–ื™ื” ื”ืžืฉืžืฉื•ืช ืœื‘ืงืจืช ืชื•ื“ืขื” Israeli Nuclear Program ืชื•ื›ื ื™ืช ื”ื’ืจืขื™ืŸ ื”ื™ืฉืจืืœื™ืช The Samson Option ืืคืฉืจื•ืช ืฉืžืฉื•ืŸ UN Owned By Bankers ื‘ื‘ืขืœื•ืช ื‘ื ืงืื™ื ื‘ืื•"ื The War on Christmas ื”ืžืœื—ืžื” ื‘ื—ื’ ื”ืžื•ืœื“ Normalization of Pedophilia ื ื•ืจืžืœื™ื–ืฆื™ื” ืฉืœ ืคื“ื•ืคื™ืœื™ื” Blood Libel ืขึฒืœึดื™ืœึทืช ื“ึธื Child Sacrifice for Moloch Disguised as Abortions ืงืจื‘ืŸ ื™ืœื“ื™ื ืœืžื•ืœื•ืš ืฉื”ืชื—ืคืฉ ืœื”ืคืœื•ืช Satanic Pedophile Ring ื˜ื‘ืขืช ืคื“ื•ืคื™ืœ ืฉื˜ื ื™ืช Dancing Israelis ืจื•ืงื“ื™ื ื™ืฉืจืืœื™ื Israeli occupation of the West Bank ื›ื™ื‘ื•ืฉ ื™ืฉืจืืœ ื‘ื’ื“ื” ื”ืžืขืจื‘ื™ืช Haavara Agreement 1933 ื”ืกื›ื ื”ืขื•ื‘ืจื” American-Israeli dual citizens in Congress ืื–ืจื—ื™ื ืืžืจื™ืงืื™ื-ื™ืฉืจืืœื™ื ื›ืคื•ืœื™ื ื‘ืงื•ื ื’ืจืก Rachel Corrie ืจื™ื™ืฆ'ืœ ืงื•ืจื™ Bulldozing of Palestinian homes ื‘ื“ื—ืคื•ืจื™ื ืฉืœ ื‘ืชื™ื ืคืœืกื˜ื™ื ื™ื™ื